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Camera Combined Libgdx. * pointing down, x pointing to the right) as reported by the touch methods in {@link input}. Public class mygame extends game { public final static float.

java How to make the camera follow the player in Libgdx? Game
java How to make the camera follow the player in Libgdx? Game from gamedev.stackexchange.com

I am trying to make a game, where the character is an actor, and it's controlled by a touchpad(included in the main stage as an actor too). Making camera follow player so, i had this problem. My problem is that i am trying to put the stage's camera to be always centered on the character, but i have no idea of how to solve this, i've been searching and it seems i have to use 2 cameras, 1 to show the.

java How to make the camera follow the player in Libgdx? Game

Fortunately libgdx implements the concepts of viewports, which can be considered the coding equivalent of the. Making multiple viewports is probably a bad idea. In this tutorial we are going to look at how to use cameras ( and in the next, viewports ) in libgdx. Camera = new orthographiccamera (1280, 720);